Friday, September 14, 2012

Faction Base Uses


 The faction base has many uses: From dailies to buffs, ammo, weapons, apo... and more to discover with the levels. (Do your dailies!!! So we can level it up!)

The Base has 5 main rooms, the Hall of Loyalty, the Manor of Justice, the Alchemy Labs, the Heavenly Vault, and the Armory.   


(click on the pictures to see them bigger)

Hall of Loyalty (Center)
When you enter the base, you will be teleported to the CENTER of the Base - into the Hall of Loyalty. In this hall you will find the Faction Monolith (daily quest pillar - see Guide to Faction Base Dailies for more details), the Faction Base Manager, and another NPC designed for Trials named Acori.
 
Manor of Justice (North)


The Manor of Justice allows you to complete the daily quest Wandering Artist (30+). Talk to the Training Obelisk in order to teleport to the next room. Once you are in the next room, you can talk to the Wandering Artist. To come out of that room, just run through the door.

There is more you can do in the Manor, such as buying Feat Token in the Sale section, teleport back, exchange them to other NPCs, and defeat monsters/minibosses for EXP. Since it doesn't seem that rewarding, there isn't a lot of information about it. 



Alchemy Labs (West)

The Aura Stone should become one of your best pals in the Faction Base. It is where you can buy Faction Base buffs, Apo, and potions.

 
Benefits of Upgrading Alchemy (from PWpedia)
Aura
Level
New Features
1 Minor Buffs
2 Minor Apothecary
3 Powders and Potions
4 Fillial Scrolls (tomes)
5 Major Buffs
6 Major Apothecary
7 Loyalty Scrolls
8 Abyssal and Radiant Scrolls

Minor Buffs:

Aura level 1 Buff percentage Coin cost Contribution cost Buff icon Buff name
Critical hit rate increased (minor) 3% 6000 12 Crit Buff.png Increased Critical Hit Rate
Reduced Channeling (minor) 5% 6000 12 Increased channeling.png Focus
Max HP increase (minor) 10% 2000 4 Health Icon.PNG Maximum HP Increased
Increase Physical Defense (minor) 20% 2000 4 Increased physical defense.png Fortified Armor
Increase Magical Defense (minor) 20% 2000 4 Increased Magic Resistance.png Concentrate
Increase Physical Attack (minor) 20% 2000 4 Physical Attack Icon.PNG Sharpen
Increase Magical Attack (minor) 20% 2000 4 Tile1-7.png Intuition
Increase Accuracy (minor) 30% 2000 4 Nimble icon.png Nimble

Major Buffs:
Aura level 5 Buff percentage Coin cost Contribution cost Buff icon Buff name
Critical hit rate increased (major) 6% 4000 8 Crit Buff.png Increased Critical Hit Rate
Reduced Channeling (major) 10% 4000 8 Increased channeling.png Focus
Max HP increase (major) 20% 4000 8 Health Icon.PNG Maximum HP Increased
Increase Physical Defense (major) 40% 4000 8 Increased physical defense.png Fortified Armor
Increase Magical Defense (major) 40% 4000 8 Increased Magic Resistance.png Concentrate
Increase Physical Attack (major) 40% 4000 8 Physical Attack Icon.PNG Sharpen
Increase Magical Attack (major) 40% 4000 8 Tile1-7.png Intuition
Increase Accuracy (major) 50% 4000 8 Nimble icon.png Nimble
Increase Critstrike Damage 5% 4000 8 Wolf Emblem.png Wolf Emblem
Resurrection 1.6% 12,000 24 Resurrect icon2.png Resurrect

(For more info on the Apo you can get from the Aura Stone, see PWpedia)

Heavenly Vault (South)
The Material Storage allows you at further levels to buy any type of ammo and different items, often class-specific. There isn't much info about it, all I know is that levelling it = better ammo.

Level II - Sunder Arrow Pack, Arcane Silver Bolt Pack, Arcane Silver Bullet Pack
Level IIIExorcise Arrow Pack, Arcane Gold Bolt Pack, Arcane Gold Bullet Pack
Level VI - Distract Arrow Pack, Heavenshot Bolt Pack, Thundercrack Bullet Pack

Sharpshooter (highest arrows bought from normal merchant)
Weapon level 13-16
Physical Attack +110
Price: 55 coins for 1 arrow (55k for 1000)

VS

Sunder Arrows (faction base ammo - LVL2)
Weapon level 13-16
Physical Attack +120
Price: 40 Contribution for 1000 arrows

Armory (East)
The Armory allow you to purchase weapons for Contribution points and a small amount of coinage. These weapons have a 7 days timer on them, but you may purchase the same one over and over again.

In my opinion, these can be useful if you are looking for a weapon and know you will outlevel it soon. The Filial ones are for level 40+, whereas the Loyalty ones are for level 70+.

2 comments:

  1. how do you get the things they ask for the faction base and where are they located

    ReplyDelete
  2. I meant for the Contract for the Faction Manger my bad

    ReplyDelete